FACT++  1.0
GLfloat hexcoords[6][2]
Initial value:
= {{-1./sqrt(3.), 1},
{ 1./sqrt(3.), 1},
{ 2./sqrt(3.), 0},
{ 1./sqrt(3.), -1},
{-1./sqrt(3.), -1},
{-2./sqrt(3.), 0}}

Definition at line 34 of file BasicGlCamera.cc.

Referenced by BasicGlCamera::buildVerticesList().