221 qglClearColor(QColor(25,25,38));
223 glShadeModel(GL_SMOOTH);
224 glEnable(GL_DEPTH_TEST);
225 glDepthFunc(GL_LESS);
226 glDisable(GL_LIGHTING);
230 glDisable(GL_CULL_FACE);
233 glEnable(GL_POLYGON_SMOOTH);
235 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
236 glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);