FACT++
1.0
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protectedvirtual |
To be able to name states, i.e. present the current state in human readable for to the user, a string can be assigned to each state. For each state this function can be called only once, i.e. state name cannot be overwritten.
Be aware that two states should not have the same name!
state | Number of the state to which a name should be assigned |
name | A name which should be assigned to the state, e.g. "Tracking" |
doc | A explanatory text describing the state |
Reimplemented in StateMachineDim.
Definition at line 644 of file StateMachineImp.cc.
References fStateNames.
Referenced by StateMachineDim::AddStateName(), SetDefaultStateNames(), and Wrapper().