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bool Interpolator2D::circle::isInsideTriangle
(
const
vec
&
v
)
const
inline
Definition at line
61
of file
Interpolator2D.h
.
62
{
63
return
sameSide
(v,
p
[0],
p
[1],
p
[2]) &&
sameSide
(v,
p
[1],
p
[0],
p
[2]) &&
sameSide
(v,
p
[2],
p
[0],
p
[1]);
64
}
Interpolator2D::circle::sameSide
static bool sameSide(const vec &p1, const vec &p2, const vec &a, const vec &b)
Definition:
Interpolator2D.h:56
Interpolator2D::circle::p
point p[3]
Definition:
Interpolator2D.h:53
Interpolator2D
circle
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